Squadron Tech Room

Hawk is a Tie Defender Squadron. More details about the Defender can be found below.

Standard Equipment:

-Modified Scout Trooper armor(Helmet contains tongue-activated comlink;
-Multi-Frequency Targeting and Acquisition System (MFTAS)
-Navigation computer Sight
-Integrated MacroBinoculars
-Climate controlled body glove (allows operations in moderately warm or cold climates
-Long range sensor
-Light repeater blaster with flash supressor
-Blaster pistol
-Standard Dress and Ceremonial Uniforms



TIE Defender RPG Stats

Craft: Sienar Fleet Systems TIE Defender
Type: Multi-role starfighter
Scale: Starfighter
Length: 7.2 meters
Skill: Starfighter piloting: TIE
Crew: 1
Crew Skill: Astrogation 4D, sensors 4D+2, starfighter piloting 6D, starship gunnery 5D, starship shields 4D
Cargo Capacity: 200 kilograms (can be modified depending on missions)
Consumables: 2 days
Hyperdrive Multiplier: x1
Nav Computer: Yes
Maneuverability: 6D
Space: 17
Atmosphere: 520; 1,550 kmh
Hull: 4D
Shields: 2D
Sensors: Passive: 30/0D, Scan: 50/1D, Search: 75/2D, Focus: 4/4D+1

Weapons
4 Laser Cannons(fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D


2 Ion Cannons(fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D


2 General Purpose Warhead Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7 for missiles and torpedoes, 1/2/5 for rockets and bombs
Atmosphere Range: 50-500/1/5 km for missiles, 30-100/300/700 for torpedoes
Damage: 9D for concussion missiles or proton torpedoes, 10D for heavy rockets, 11D for heavy proton bombs


Can also be equiped with a tractor beam with the following stats:

Tractor Beam Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-8/15/20
Atmosphere Range: 100-800/1.5km/2 km
Damage: 5D